Download e-book for kindle: 30-Second Twentieth Century: The 50 Most Significant Ideas by Jonathan T. Reynolds

By Jonathan T. Reynolds

ISBN-10: 1848318421

ISBN-13: 9781848318427

You possibly be aware of, or imagine you recognize, quite a lot approximately what occurred within the twentieth century – likelihood is, if you’re studying this, you lived via at the very least a few of it – and you'll have referenced the Cuban Missile trouble, the double helix, or the Wall highway Crash in dialog. yet even for those that have been there, it used to be the fastest-moving hundred years in historical past, so refresh your reminiscence with those pacey profiles on every thing from Sputnik to Stonewall.

Twentieth Century offers a distinct method of sleek historical past, condensing a hundred years of innovation and artwork, politics and clash, triumph and catastrophe, into 50 image snapshots that supply an speedy appreciation of how the area revolves and evolves. contemplate which occasions outline a interval of background and why. From the pink military to Black Monday, from Woodstock to the area large net, this can be the quickest approach to commute in time.

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Extra info for 30-Second Twentieth Century: The 50 Most Significant Ideas and Events, Each Explained in Half a Minute

Example text

In 1972, the Atari Corporation was formed and Allan Alcorn, a new employee, was charged with creating a table tennis-like game for training purposes. PONG had two paddles that players moved vertically and a ‘ball’ that picked up speed as the game progressed. A PONG prototype was installed in a local bar owned by a friend of Atari’s founder. After two weeks, Alcorn was called to fix the game, which was experiencing operating problems; he found that the coin mechanism was jammed with quarters, prompting Atari to market PONG as a commercial arcade game.

Arpanet, the Internet’s precursor, began on 29 October 1969 as the first message (‘lo’, for login) sent from the University of California to Stanford. ‘Networking’ took a revolutionary step with evolving email software and the @ symbol, transforming communication and data sharing. By 1975, Arpanet was operational, with 75 linked university–military computers. The Internet as we know it arrived in 1983, when 14 separate networks from private and public spheres interfaced via a single international language, Transmission Control Protocol/Internet Protocol (TCP/IP).

More complex versions helped Atari achieve a leading position in the video-game industry. RELATED TOPICS TRANSISTOR THE WORLD WIDE WEB 3-SECOND BIOGRAPHIES ALLAN ALCORN 1948– American computer scientist and software engineer credited with creating PONG who later became an Apple Fellow and consultant to various technology companies NOLAN BUSHNELL 1943– American entrepreneur and founder of Atari, credited with Bushnell’s Law, which states that an enjoyable video game should be ‘easy to learn and difficult to master’ 30-SECOND TEXT Laura J.

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30-Second Twentieth Century: The 50 Most Significant Ideas and Events, Each Explained in Half a Minute by Jonathan T. Reynolds

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